11DTC

11DTC - Digital Technologies Dilworth Diploma

Course Description

Teacher in Charge: Mr D. Jenkins.

11DTC - Digital Design Technology Dilworth Diploma

Aims of the Course:


Digital Technologies is a comprehensive exploration of the ever-evolving digital landscape. This course is designed to equip ākonga with the skills and knowledge to thrive in the dynamic field of technology, focusing on software programming, digital information systems, and digital media.


Topics:


Programming

Learn the basics of Python. Sequence, Selection, Iteration and Storage through tutorials and challenges with a 5-point programming assessment of your ability at the end of the 6 weeks.

Game Design

Research and use the principles of manaakitanga and kaitiakitanga to develop the design considering the target audience, the wider audience, and the purpose of the game. You will develop refined artwork, colour palettes, and level mockups to clearly meet your requirements and the needs of others.

Develop a Digital technologies outcome (Project Management)

A sprint comprises four steps: planning, execution, review, and retrospective. This is what makes up the sprint cycle. You will participate in 3 sprint cycles to create your game.

Assessment:

Topic

Dilworth Diploma Points

Internal OR     Exam

DUE 

DATE

Result

N/A/M/E

11.1 Programming assignment

5

I

T1 W8


11.2 Game design assignment

5

I

T3 W9


11.3 Develop a Digital technologies outcome assessment

5

E

T4 W1


TOTAL Points:

15




Pathway

Course Skills

Disclaimer

Every effort will be made to give students their preferred choice in subjects. However, all courses are subject to availibility of staff and student numbers.